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Sites on Retrogames:

  • 1-UP - 1-UP: Multi-Emu Frontend!
  • ARCADE FLYERS - The Flyer and Poster Archive for MAME/RAINE
  • CARTLIST32 - If you have console roms, you need this.
  • CHEAT - Pugsy's MAME Cheat Page.
  • CINDER - Cinder's Wallpapers.
  • CRASHTEST - More than JUST arcade screenshots!
  • CPS2SHOCK - CPS2 Resource Center.
  • DOCSHOCK REPAIR - Console Repairs!
  • FABLOW - Final Burn Save States!
  • GAMEBASE - Arcade Games list!
  • GIGO & HII'S SITE - Official site for G-NES/TNES/G-NSF/TGB and more!
  • G-MAX STUDIOS - EmuLand 1.0 -- AMAZING!
  • HUBERT - The Web Page
  • IMPACT EMU - Awesome 3D Arcade Emulator!
  • IR PINBALL - Original and Ported Pinball Tables for Visual Pinball!
  • MADRIGAL - Madrigal's Simulators
  • MAME - The Official Site!
  • MAME ROM INFO - MAME Rom sizes/CRCs/filenames/etc !
  • MAME WORLD - The ULTIMATE MAME support site!
  • MARP - Action Replays!
  • NGMC - NeoGouki's MUGEN creations!
  • NONMAME - Games Not Yet Emulated By MAME.
  • NonMESS - Systems Not Yet Emulated by MESS
  • OVERCLOCKED - Daily emu/gaming comic.
  • POCKETNES - Play NES games on your PocketPC!
  • RETRO RADIO - Official Retro Radio mirror.
  • RIPS-R-US - Cool Sprite Rips!
  • SASS - Speak & Spell Simulator!
  • SCREENMANIA - 20,000+ Screenshots!!
  • SPACE INVADERS - Space Invaders Fan Site
  • TKMAME - The Coolest MAME Frontend!
  • TOSEC - DATfiles for everyone :)
  • THE REVIEW CENTER - Reviews, Reviews and Reviews!.
  • .TZX VAULT - Huge ZX Spectrum game vault!
  • X-MAME - Official X-MAME site. - Cool Sprite Rips!
  • SASS - Speak & Spell Simulator!
  • SCREENMANIA - 30,000+ Screenshots!!
  • SPACE INVADERS - Space Invaders Fan Site
  • TKMAME - The Coolest MAME Frontend!
  • TOSEC - DATfiles for everyone :)
  • THE REVIEW CENTER - Reviews, Reviews and Reviews!.
  • .TZX VAULT - Huge ZX Spectrum game vault!
  • X-MAME - Official X-MAME site.

  •    Sunday, June 27th 2004 - Last updated @ 16:05 EST

  • NeoCD/SDL DC 9.0 test release - NeoCD/SDL DC, a Neo Geo CD emulator for Dreamcast, has been updated with a release that is meant to test Stef D's C68K CPU core. Here's what's new:

  • uses Stef D's C68K CPU core (known bugs include problems with shadows, in-game timers are too fast, viewpoint doesn't work)
  • splash screen and music by vampirics - MetaFox

  • DC Speccyal K 0.2 - DC Speccyal K, a Sinclair Spectrum emulator for Dreamcast, has been updated. Here's what's new:

  • Added loading/saving of compressed memory snapshots (4 slots available, display free VMU memory blocks). Accessible via start+left trigger. Can be used to save your hardly typed basic programs to memory card or save a game and play it later.
  • Correct border emulation (line by line).
  • Stability problems have been fixed once for all. But unfortunately I had to remove the bilinear and fullscreen options (temporary, I hope), until I find a way to add PVR/DMA support without the previous problems.
  • Autoload of .TAP files ! This will avoid typing the very annoying LOAD"" in basic. Requires 2 additional files on the cd, in the /lib/ directory. Multilevels .TAP games should also benefit from a complete rewrite of the .TAP handling code. Press START + B to rewind the tape if it's necessary (if the game requires to rewind the tape to load a previous level)
  • Fixed the interface issues quite a bit : left trigger = virtual keyboard, right trigger = options, start + left trigger = load/save, start + right trigger = file browser. start is still used in all screens as a confirmation key. - MetaFox

  •    Thursday, June 24th 2004 - Last updated @ 20:49 EST

  • Genesis Plus/DC PVR Preview 3 - The unstoppable BlackAura has improved Genesis Plus, and has again released the sources. Speud has improved the menu, and I have once again compiled it for all to test out. Here are the changes:
  • Changed to Stef D's C68K core (BlackAura)
  • Fixed a mistake in the menu code and added a few defines to simplify the possible future changes (Speud)

    This preview release is almost fullspeed with sound. It's amazing how far it has come in such a short time.

    You can download an SBI and the source from Consolevision's Genesis Emulators for Dreamcast Section. - MetaFox

  •    Wednesday, June 23rd 2004 - Last updated @ 19:56 EST

  • Genesis Plus/DC PVR Preview 2 - BlackAura has been hard at work on improving his port of Genesis Plus to the Dreamcast, and has released the sources. Warmtoe has added changes of his own, and I have compiled it for all to test out. Here are the changes:
  • Fixed 32-cell mode (it's not full screen, but it's centered and
  • there's no garbage on the screen anymore) (BlackAura)
  • Drawn window borders (BlackAura)
  • Added (crappy) windowing emulation (BlackAura)
  • A load of tweaks here and there (BlackAura)
  • split of Speud's menu code to menu.c, and improvements to the menu controls (Warmtoe)
  • readdition of previous speedups that were not included in BlackAura's newest source release

    You can download an SBI and the source from Consolevision's Genesis Emulators for Dreamcast Section. - MetaFox

  • Cedega 4.0 - Transgaming has released version 4.0 of WineX (now renamed to Cedega). Cedega 4.0 now supports over 300 Windows titles including new blockbuster DirectX 9.0 titles such as EA's™ Battlefield Vietnam™, Eidos'™ Hitman: Contracts ©, and LucasArts' © Star Wars™Galaxies™. NCSoft's ® recently released massive multiplayer online game, City of Heroes ® and Blizzard Entertainment's ® unreleased but highly anticipated World of WarCraft ® are supported as well. - chris

  •    Saturday, June 19th 2004 - Last updated @ 09:49 EST

  • Yabause-DC 0.0.5-dc - BlueCrab has released the source and binaries of his port of the Sega Saturn Emulator, Yabause, to the Dreamcast. - MetaFox

  •    Thursday, June 17th 2004 - Last updated @ 10:19 EST

  • Muscles - And for those who do and do not care (tough luck, since I can do as I please here ;), I've been working out 6 days a week for nearly 6 weeks now for about 2 hours a day, trying to shed that excess weight (already lost over 70lbs since last year) and I've went down quite a bit of clothing sizes. I'm still big, but I feel a lot better now and I'm becoming pretty strong, which comes in handy with the women :) That concludes this 'WIP' update, woohah! - atila

  • CHANKAST: WIP NAOMI EMULATION - This will hopefully shut Daemon up, as he keeps on yapping about it ;) On the Chankast site is a picture of NAOMI Virtua Striker 2 running. You hear that Daemon, it's coming, it's a-coming! For those who happen to have forgotten what this is, it's like the arcade counterpart of Sega's Dreamcast. - atila

  •    Sunday, June 13th 2004 - Last updated @ 15:57 EST

  • SheepShaver - SheepShaver is an Open Source PowerMac emulator supporting MacOS 7.5.2 up to MacOS 8.6 for Linux and Darwin. Changes:
    • Minor improvements to the generic JIT engine. SheepShaver now performs at around 1/8th of native speed.
    • Make JIT generated code "reentrant" thus speeding up 68k audio processing a lot.
    • Add Native QuickDraw acceleration routines for BitBlt (srcCopy), FillRect.
    • Add TUN/TAP device support. Try to make ethernet support code little-endian and 64-bit clean.
    • Add run-time depth switching code from Basilisk II. It now supports 1 bpp to host screen depths.
    • Add idlewait option so that SheepShaver doesn't eat up all CPU when MacOS is not doing anything.
    • Add experimental jit68k option to enable MacOS 68k DR emulator.
    • Better fullscreen DGA support.
    • Correctly setup XPRAM for first-time users.
    Thanks to LinuxEmu for the news. - chris

  • Raine v0.40.4 - Raine emulates some M68000 and M68020 arcade games and is mainly focused on Taito and Jaleco games hardware. Changes:
    • Improved a little the sound synchronization for sdl. It should follow even if your machine drops frames, and is much faster to resynchronize than 0.40.3. There is still a bug with some versions of windows 2000 (seen only one windows machine so far) : if this version has cracklings all the time in the sound, then you have this problem. For now just switch to rainew-0.40.4a (allegro sound driver - less acurate but works with this broken windows version).
    • The sound emulation is a little faster, thanks to a message in the forum - Fixed inputs for sf2ce clones (yeah too many clones, I had never tested them all !).
    Thanks to Hawq for the news. - chris

  • xmame/xmess-0.83.1 - xmame/xmess-0.83.1 is available. Enjoy, and thanks for the patches and feedback -- keep 'em coming. Changes since 0.82.1:
    • Everything from MAME 0.83 and MESS 0.83 (changes-mess).
    • The Xv driver now turns on XV_AUTOPAINT_COLORKEY, in case it was turned off by, for example, by the xine movie player. This prevents the display from being blank in this case. (Shyouzou Sugitani)
    • Moved a misplaced vprintf() call that was causing a bunch of log messages to display and slowing down the emulation for some games.
    - chris

  • NeoCD/SDL DC 8.0 - NeoCD/SDL DC, the port of NeoCD/SDL to the Dreamcast, has been updated. Here's what's new:

    - PVR rending no longer using SDL for video.
    - PVR filtering grafix smoothing. *BILINEAR*
    - No Frameskip needed code removed.
    - UP to 10fps faster.
    - All clipping problems sides of screen fixed.
    - VGA support should be center now.
    - Code reduction optmizing.
    - Many games have hit fullspeed now
    - Not all games are fullspeed
    - No SFX
    - Seems to be some CDDA improvement now with some game tracks
    - cdaudio(kos) used By Troy Davis (GPF)
    - loading times are faster there is no loading screen any more not needed
    - splash screen stays to the game has loaded no black screen and more - MetaFox

  •    Saturday, June 12th 2004 - Last updated @ 13:58 EST

  • Chankast alpha 0.2a - Chankast, the Dreamcast emulator for Windows, has had a bugfix release. Here's what's new:

    - vga/ntsc bug fixed
    - control pad fixed
    - fixed a bug in the video renderer that was causing some game to crash

    Thanks to Trizae for the news. - MetaFox

  • Chankast alpha 0.2 - Chankast, the Dreamcast emulator for Windows, has been updated. Here's what's new:

    - Improved stability, no more random crashes during gameplay
    - Fixes to the GFX core for games such as Shenmue 1&2 and Soul Calibur
    - Better compatibility, for example F355, Dead or Alive 2, Virtual On and many, many more
    - Optimized code for even more speed
    - Option to over- and underclock the SH4 CPU
    - Completly re-done PAD configuration screen
    - Added support for PAD plugins
    - Added an option for cable selection
    - Integrated Capcom hack into the other versions
    - Re-worked menu and help file
    - ... and many more fixes we don't really remember ;)

    Thanks to ShengLuc for the news. - MetaFox

  •    Friday, June 11th 2004 - Last updated @ 03:40 EST

  • KQEmu 0.1 - KQEMU is a full graphical front-end for QEmu. Together, KQEmu and QEMU allow you easily configure and run a "virtual PC", mount disk images, configure networking, and create "droplet" scripts to run the emulated environment again in the future. - chris

  • AtariSIO 0.30-pre1 - AtariSIO is a Linux kernel driver module plus a small set of tools that implement the Atari 8-bit (400/600/800/XL/XE) computer series SIO protocol. Changes: atariserver now comes with a completely new curses frontend. The kernel module, atarisio, is now compatible with 2.6.x kernels. Preliminary support for the ATP format is now implemented. Lots of smaller fixes and improvements were made. - chris

  •    Wednesday, June 9th 2004 - Last updated @ 22:39 EST

  • SpecEmu 2.2 - SpecEmu, a ZX-Spectrum emulator for Windows, has been updated. - MetaFox

  • MarioNES 1.5 beta - MarioNES, an NES emulator for Windows, has been updated. Here's what's new:

  • Re-wrote sound emulation to use DirectX. Well the results were pleasing. Not only did I write it better this time, i also improved it. It's not perfect, but I think its a step up from midi. - MetaFox

  • Xebra 04/06/10 - Xebra, a Japanese Playstation emulator for Windows, has been updated. - MetaFox

  • Rascalboy Advance 1.2.8 - Rascalboy Advance, a Gameboy Advance emulator for Windows, has been updated. Here's what's new:

  • Added PNG format for screen capture output
  • Added "modify" and "IO registries viewer" windows
  • Changed save-states format manager
  • Fixed bug in audio channels 1 and 2 emulation
  • Fixed bugs in debugger window
  • Fixed bug in joystick manager
  • Fixed bugs in CodeBreaker and GameShark codes manager

    Thanks to TheInformer for the news. - MetaFox

  • ZSNES WIP June 6 - ZSNES, an SNES emulator for Windows, DOS, and Linux, has also had a WIP release. Here's what's new:

  • Code cleanup, Op 5 fix. (DSP-2) [Nach]
  • Input support update. (Linux) [Nach]

    Thanks to TheInformer for the news. - MetaFox

  • FakeNES WIP June 6 - FakeNES, an NES emulator for Windows, has had a work in progress release. Here's what's new:

  • GUI dialog positions, active video driver, and active GUI theme are now saved to the configuration file. [Siloh]
  • Added option to the configuration file to disable the GUI. [Siloh]
  • Reworked Video > Resolution > Extended menu to list more ''standard'' resolutions. [Siloh]
    • Note: rsync should fix the problems that people were having with framerates slowly dropping while using FakeNES. Slow boxes should disable rsync (enable_rsync = 0)or change the "rsync_grace_frames" option in the config file to 30 or so.
    Thanks to TheInformer for the news. - MetaFox

  • MAME WIP - Partially updated. - chris

  • WineX WIP - Transgaming Technologies has issued a status report for the month of June. Many new and exciting technologies including improved Direct3D 9 support, the introduction of the SHMWineserver for better framerates, and improved pixel shader support. - chris

  •    Tuesday, June 8th 2004 - Last updated @ 15:56 EST

  • MESS 0.83 - A new MESS has been released with 16 new drivers added among other changes. The full changelog can be viewed here. Enjoy! - chris

  •    Monday, June 7th 2004 - Last updated @ 21:57 EST

  • SSF 0.07 Prototype R10 - SSF, the Saturn emulator for Windows, has been updated. Here's what's new:
  • IO adding control
  • Use command was modified simultaneously in MMC3.
  • If the drive which corresponds to MMC3 you think that almost everything you recognize.

    Thanks to Hawq for the news. - MetaFox

  • Project PC2E 2004.06.06 - Project PC2E, a japanese PCEngine emulator, has been updated. Here's what's new:
  • Fixed a bug that the VDC did not end display on the display-end line under a certain condition
  • Fixed VDC timing to 453 CPU cycles per scanline
  • Implemented as the VRAM-SATB DMA takes 1024 CPU cycles
  • Interrupt timing may be better (but far from perfect)
  • Now the initial "overscan" colour is set to white
  • Updated the TOC database for detecting proper CD
  • Changed the CD detection to solely rely on the TOC database

    Thanks to TheInformer for the news. - MetaFox

  • WinUAE 0.8.27 - WinUAE, the Amiga emulator for Windows, has been updated.
    This release has many bugfixes as well as these new features:
  • new rtg.library, 20-30 times faster Picasso96 pixel read
  • don't add contents of zip file to disk history if zip only contains one supported disk image file
  • compatibility fix for buggy programs that access non-existing memory in CIA address space
  • MIDI can be selected without serial port
  • full collision level implemented correctly (game "Rotor")
  • AVIOutput tweaks
  • improved compatibility (Back in Bizness, Total Triple Trouble)

    Thanks to Avanze for the news. - MetaFox

  • High Voltage Sid Collection #39 - HVSC, a freeware hobby project which organises Commodore 64 music (also known as SID music) into an archive, has had a new release. This release has almost 2000 new SIDs, not to mention the nearly 300 fixed/better SID rips bring HVSC to the next level. The total HVSC SID collection now stands at 27,087 tunes.

    Thanks to Avanze for the news. - MetaFox

  • SIDPlay2/w May 27 - SIDPlay2/w, the frontend for the SIDPlay2 SID music emulator, has been updated. Here's what's new:
  • support for multi-subtune BASIC tunes (libsidplay2)
  • sprite stealing emulated (libsidplay2)
  • p00 support (libsidplay2)
  • stereo mus to sid conversion (libsidplay2)
  • corrected instruction overlapping (libsidplay2)
  • CPU Debug improvements - same memory model, progress meter, option to enter power-on delay value

    Thanks to Avanze for the news. - MetaFox

  • Fbaxxx 04.06.2004 - Fbaxxx, the Xbox port of the multiple arcade emulator, FBA, has been updated. Here's what's new:

  • cps1 sound bug (sorry for this)
  • menu was always booting to cps1 menu on boot
  • sound option now saves correctly
  • removed screenshot function on left thumb stick, the function is now in the ingame menu
  • autounibios now is automatically desactivated when playing a sma protected rom, this was causing white grill, these roms still can have bugs when setting AES in dipswitches (but you can switch to unibios)

    Thanks to Hawq for the news. - MetaFox

  • BlueMSXbox - BlueMSXbox is a port of the MSX emulator, BlueMSX to the Xbox. Here are the features:

  • Emulates MSX/MSX2/MSX2+
  • Excellent compatibility - ported from BlueMSX (yay I dont need to eat a hat)
  • ZIP support
  • Cheat system - Search/Create your own cheat codes

    Thanks to Hawq for the news. - MetaFox

  • Odyssey X - Oddyssey X is a port of the Oddyssey 2 emulator, O2EM, to the Xbox. Here are the features:

  • Excellent compatibility - ported from O2EM
  • ZIP support

    Thanks to Hawq for the news. - MetaFox

  • LynXbox - LynXbox is a port of the Atari Lynx emulator, Handy, to the Xbox. Here are the features:

  • Excellent compatibility - ported from Handy

    Thanks to Hawq for the news. - MetaFox

  • X68000 X - X68000 X is a port of the X68000 emulator, Keropi, to the Xbox. Here are the features:
  • Emulates X68000
  • Excellent compatibility - ported from Keropi
  • ZIP support
  • Cheat system - Search/Create your own cheat codes (see notes)
  • Favorites list
  • Resizable game screen
  • 480p, 720p, 1080i support
  • Graphics filters
  • Skin-able

    Thanks to Hawq for the news. - MetaFox

  • Arnold X - Arnold X is a port of the Amstrad CPC emulator, Arnold, to the Xbox. Here are the features:

  • Emulates Amstrad CPC
  • Excellent compatibility - ported from Arnold
  • ZIP support
  • Cheat system - Search/Create your own cheat codes (see notes)
  • Favorites list
  • Save states
  • Resizable game screen
  • 480p, 720p, 1080i support

    Thanks to Hawq for the news. - MetaFox

  • Xboy Advance v10 - Xboy Advance, a port of the Gameboy Advance emulator, Visualboy Advance, to the Xbox has been updated. Here's what's new:

  • Merged in VisualBoy Advance 1.7.2 sources
  • Yes, Hamtaro works now
  • Filenames are no longer converted to all lowercase
  • Option to sort directories to the top or mixed in with the files
  • Fixed bug when selecting multiple buttons in combos
  • Customizable delay between screenshots (e.g. show new screenshot every 3 seconds)
  • View text files - access via Main Menu -] Utilities or during gameplay from In-game options -] Game Utilities
  • When the user has edited their INI files (which you should NOT do anymore since everything is editable through the menus) and their save directory is invalid, they will now be told so when XBoyAdvance starts.
  • Hardware filters (point filtering, bi/tri linear, etc) are now re-initalized before each game starts. The filter was possibly being overridden and never enforced after the first time a game is played.
  • Returning to favorites list maintains current position in list

    Thanks to Hawq for the news. - MetaFox

  • Caprice32 4.0.0 - Caprice32, an Amstrad CPC emulator for Windows, has been updated. Here's what's new:

  • Caprice32 has gone Open Source and is now hosted on SourceForge.net!
  • the emulator now uses the Simple DirectMedia Layer (SDL) library instead of native DirectX code, so ports to other platforms should only be a matter of time...
  • With this step forward, comes a step back: there's currently no user friendly interface (no GUI or command line). This deficiency shall be addressed in one of the next releases.
  • fixed Bad Cylinder and No Cylinder handling when a sector cannot be found: "Starfox - CPM version" loads
  • fixed broken snapshot support: PPI values were written to the wrong ports when loading a snapshot
  • added Digiblaster / Soundplayer support

    Thanks to Hawq for the news. - MetaFox

  • MAME32 .83 - MAME32, the version of the multiple arcade emulator, MAME for Windows with a GUI, has been updated to coincide with the latest official MAME release.

    Thanks to Hawq for the news. - MetaFox

  • MAME32FX .83 - MAME32FX, an unofficial build of MAME for Windows, has been updated. Here's what's new:

  • Added "Refresh" folder to the GUI.
  • Disabled second monitor in GAELCO2 games.
  • Disabled second monitor in PSIKYO4 games.
  • Fixed bugs of Official MAME32 in "Year" and "Manufacturer" folders.
  • Updated MAME32FX features page.

    Thanks to Hawq for the news. - MetaFox

  • Raine 0.40.3 - Raine, the multiple arcade emulator for Linux, DOS, and Windows, has been updated. Here's what's new:
  • fixed the savegame crash in rainbow island
  • improved the speed hack for daioh and a few other seta games to avoid all the slow downs
  • fixed a ridiculous bug in the gunbird driver where if a sound was repeated a few times, you could hear it only the first time. It's a real shame that I didn't find this one earlier...
  • complete rewrite of the sound driver to SDL for Linux and Windows

    Thanks to TheInformer for the news. - MetaFox

  •    Sunday, June 6th 2004 - Last updated @ 10:06 EST

  • "D-Day" 60 years ago today - Today marks the 60th anniversary of D-DAY, which was the beginning of the end of World War 2. - atila

  •    Saturday, June 5th 2004 - Last updated @ 00:47 EST

  • MAME 0.83 - There is like a new MAME or smthn...Also it may be a while before another MAME is released because Haze is on a well deserved vacation. Please feel free to express how much you appreciate Haze's effort the past year or more in contributing to the MAME project on our message boards. - chris

  •    Wednesday, June 2nd 2004 - Last updated @ 15:24 EST

  • Yabause 0.5.0 - Yabause is a Sega Saturn emulator. The file can be downloaded here. Thanks to LinuxEmu for the news. - chris

  •    Tuesday, June 1st 2004 - Last updated @ 15:47 EST

  • RAINE v0.40.2 - Raine is a M68x0 Arcade Emulator. Changes: can be read on the Raine page. Thanks to The Informer for the news. - chris

  • ZSNES WIP - ZSNES WIP updated. Changes:
    • Case-fix for YASM [ipher]
    • Enable stereo sound by default [pagefault]
    • Work around a 1.36 ZST bug [pagefault]
    • Fixed savestates with older versions [pagefault]
    • You can now start recording in the middle of a movie [pagefault]
    • Fixed bug in appending movies [pagefault]
    • Fixed a frameskipping bug in the dos port [pagefault]
    Thanks to Hawk for the news. - chris

  • Atari++ 1.35 - The Atari++ Emulator is a Unix based emulator of the Atari eight bit computers, namely the Atari 400 and 800, the Atari 400XL, 800XL and 130XE, and the Atari 5200 game console. Changes:
    • Fixed a segfault in the file/directory requester due to a buffer overrun when extracting the file or path-part of the selected path.
    • Pokey emulation of the low-part of 16 bit counters was incorrect up to this release. This fixes sound effects of various Basic type-in listings.
    • Added finer Pokey volume control.
    • Added emulation of Pokey nonlinearities.
    • Antic DLI timing was partially incorrect, the DLI signal was generated one cycle too late with DMA registers sampled too early. Users of earlier releases should adjust their preferences and set the "BeforeDLIClocks" to eleven (11) instead of twelve.
    • Added emulation of Antic DLI behaviour if the CPU is stopped. ANTIC does not generate an NMI signal immediately, but waits again for the next possible NMI generation slot in its horizontal scanline.
    • Fixed the behaviour of the backspace key/control code in the S: handler of the built-in Os emulation. This fixes a couple of Basic games.
    • Fixed a critical bug in the Pokey emulation that could have caused crashes on startup due to non-initialized variables.
    Thanks to Hawk for the news. - chris

  • Play Donkey Kong, go to Jail? - Newsforge has a editorial on Live CD's made for MAME. - chris

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