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Est. April 1st, 1998

Sites on Retrogames:

  • 1-UP - 1-UP: Multi-Emu Frontend!
  • ARCADE FLYERS - The Flyer and Poster Archive for MAME/RAINE
  • CARTLIST32 - If you have console roms, you need this.
  • CHEAT - Pugsy's MAME Cheat Page.
  • CINDER - Cinder's Wallpapers.
  • CRASHTEST - More than JUST arcade screenshots!
  • CPS2SHOCK - CPS2 Resource Center.
  • DOCSHOCK REPAIR - Console Repairs!
  • FABLOW - Final Burn Save States!
  • GAMEBASE - Arcade Games list!
  • GIGO & HII'S SITE - Official site for G-NES/TNES/G-NSF/TGB and more!
  • G-MAX STUDIOS - EmuLand 1.0 -- AMAZING!
  • HUBERT - The Web Page
  • IMPACT EMU - Awesome 3D Arcade Emulator!
  • IR PINBALL - Original and Ported Pinball Tables for Visual Pinball!
  • MADRIGAL - Madrigal's Simulators
  • MAME - The Official Site!
  • MAME ROM INFO - MAME Rom sizes/CRCs/filenames/etc !
  • MAME WORLD - The ULTIMATE MAME support site!
  • MARP - Action Replays!
  • NGMC - NeoGouki's MUGEN creations!
  • NONMAME - Games Not Yet Emulated By MAME.
  • NonMESS - Systems Not Yet Emulated by MESS
  • OVERCLOCKED - Daily emu/gaming comic.
  • POCKETNES - Play NES games on your PocketPC!
  • RETRO RADIO - Official Retro Radio mirror.
  • RIPS-R-US - Cool Sprite Rips!
  • SASS - Speak & Spell Simulator!
  • SCREENMANIA - 20,000+ Screenshots!!
  • SPACE INVADERS - Space Invaders Fan Site
  • TKMAME - The Coolest MAME Frontend!
  • TOSEC - DATfiles for everyone :)
  • THE REVIEW CENTER - Reviews, Reviews and Reviews!.
  • .TZX VAULT - Huge ZX Spectrum game vault!
  • X-MAME - Official X-MAME site. - Cool Sprite Rips!
  • SASS - Speak & Spell Simulator!
  • SCREENMANIA - 30,000+ Screenshots!!
  • SPACE INVADERS - Space Invaders Fan Site
  • TKMAME - The Coolest MAME Frontend!
  • TOSEC - DATfiles for everyone :)
  • THE REVIEW CENTER - Reviews, Reviews and Reviews!.
  • .TZX VAULT - Huge ZX Spectrum game vault!
  • X-MAME - Official X-MAME site.

  •    Thursday, January 31st 2002 - Last updated @ 22:54 EST

  • InfoNES 0.77 - InfoNES is a NES emulator for Win32, Linux and PS2 Linux. - chris

  • ArnoldCPC 27012002 - Arnold is an Amstrad CPC, Amstrad CPC+ and KC Compact emulator. Arnold is accurate and emulates the Amstrad systems to the cycle level. It also emulates 99% of all demo effects. Changes: More bug fixes and included latest update from Andreas Micklei License: GPL. - chris

  • AGIL 0.1.5 - AGIL is a clone of Sierra's Adventure Game Interpreter used by Sierra On-Line in the 1980s to run games such as Space Quest, King's Quest, and Leisure Suit Larry. AGIL has been written to run primarily on Linux with Svgalib, but there is also X11 support. Changes: Some horizon handling problems have been fixed. The game logic can now change the direction of ego (the player). The handling of priority 2 has been improved. Object clipping has been added. License: GPL. - chris

  • sc68 1.2.0 - sc68 is a full Atari ST(E) and Amiga music emulator with a large collection of music files. It is available for Windows as a Winamp plugin and for GNU/Linux (and others) as an XMMS plugin and as a commandline player. Changes: A new YM-2149 emulator was added, allowing a perfect emulation of a very special buzz tone used in some Tao/Cream and Big Alec songs. A multi-thread bug in song changing in both the Winamp and XMMS versions was fixed. New external players were added, including Tao/Cream TSD (SID emulator), Tao/Cream HPN (Big Demo with SID feeling), and original Rob Povey quartet replay (singsong.prg). License: GPL. - chris

  •    Wednesday, January 30th 2002 - Last updated @ 21:53 EST

  • Laser is 2 years old - My multiple arcade emulator, Laser, is 2 years old today. Please send in some drivers, and help make Laser's third year it's best yet. :) - MetaFox

  • Arnold - The only CPC Plus emulator for Mac OS has been updated to v1.5.5. The new version improves sound significantly. - richard

  • Top 110 Engrish! - Gurtygurt has released Another Top 110 of Videogame Engrish! - Atila (HTML fixed by metallik) - metallik

  • JEmu Update - Erik added Galaxian to JEmu, a Java based online emulation project! Have browser will play. :) - prophet

  • MAME FAQ Update Project - As Santeri wrote, have a look! It's a new forum where people can submit changes & suggestions for an updated version of the MAME FAQ. See this post for a complete explanation. Now if only there was some mystical way to get every new user to READ such a beast. ;) - prophet

  • Download Mage - I thought I'd mentioned Download Mage before, but perhaps not? A7mag3ddon emailed me suggesting it get a plug, and it definitely deserves one! I've been using it myself for a long time now, ever since GuruChoc's Arcade Heaven first mentioned it. It's a Windows based download manager with some very nice features. For example you can get a *remote* preview of files inside a large zip, and download ONLY selected files! No more downloading huge zips just for one little file inside. You can also simply highlight a large selection of file links on a webpage and download them. Really useful stuff. - prophet

  • Captain America And The Avengers - A fun sidescroller in the arcades by Data East that never saw a decent console port... Just BEGGING to be emulated. And now it is! Check out the wonderful screenshots at The Guru's site. You'll find 7 shots from Bryan McPhail's new MAME driver. Brian Troha informed me "this was the game for which people could (not) figure out the CPU, which was later discovered to be an ARM 32 bit CPU (simular to those in the Acorn Archimedes computers). Not to mention there are a few other Data East arcade games believed to us this chip as well (IIRC): Tattoo Assassins & Figher's History to name 2. Perhaps quite a few post 1992 games... only time will tell." (Now PLEASE someone emulate Moon Shuttle.:) (Thanks Smitdogg, Brian T. & Shawn) - prophet

  •    Tuesday, January 29th 2002 - Last updated @ 14:00 EST

  • Boycott Advance has been updated to v0.2.6. Those using Macs should look here; all others should look at the the official site. - richard

  • The Good, The Bad, And The Backdrop - The other day I posted about some 8080bw game backdrops & code for MAME, but was reminded that an even better Boothill backdrop already appeared in MAME WIP months ago courtesy of Adam Hourigan. So, it's just a matter of it all making the final cut someday. Let us pray... Oh great Salmoria... :) - prophet

  • BeOS Bliss - Now BeOS users can enjoy Bliss, the excellent (& portable!) Intellivision emulator! Kyle Davis told me the " guys who did the port said they only had to modify two files and add one new file to get it working on the BeOS. I was as pleasantly surprised at that as they were. I think it really speaks to the true portability of the SDL libraries!" - prophet

  • Mercs Immortalized - Rene continues to churn out those lovely game tribute pages, the most recent being Mercs, the sequel to Commando! Check out all his game tribute pages here, and soon... here. ;) - prophet

  • MAME WIP - Another batch of games have been WIP'd! Outfoxies looks pretty cool; background rotation was a neat trick back in the day. :) - prophet

  • OverClocked ReMix Updated - OC ReMix has gone through some changes recently. In addition to having ReMixes of Top Gear, Knuckles Chaotix, Phantasy Star 4, FF9, FF6, Super Mario 2, Little Nemo, Red Alert, and more all posted, the forums have been upgraded (PHPBB2) and the ReMix Search moderately improved. Thanks to all visitors and contributors for continued support. - david

  • Java Bomberman 28.jan.2002 - Java Bomberman is just another multiplayer bomberman clone written in Java. Changes: New music. License: Free for non-commercial use. - chris

  • GooBer 0.0.0 - GooBer is a GameBoy emulator. It is written in ANSI C and Allegro, so it should be fairly portable to other platforms. See #goober on irc.openprojects.net. Changes: LCDC support is %75 complete, and there is no working Sprite or Window code. CPU core issues are pending resolution. License: GPL. - chris

  •    Monday, January 28th 2002 - Last updated @ 21:07 EST

  • MAME WIP - Some Namco NB-1 and NB-2 news has been posted over at the MAME WIP page. - chris

  • Virus Warning! - There's a new email-virus doing the rounds, that comes with a file called www.myparty.yahoo.com, it's not an URL but a nasty worm. The Register has more on it. - atila

  •    Sunday, January 27th 2002 - Last updated @ 22:23 EST

  • MAMEinfo.dat 3.75 - M.A.S.H. updated his MAMEinfo.dat to include the latest bugs (as of 26th Jan), latest WIP (as of 27th Jan), added JEmu emulator infos, and corrected many entries. - prophet

  • ePSXe 1.5.0 - The superb Playstation emulator ePSXe has been updated! Plus there's now a version for Linux as well as Windows. It's now much more compatible. You'll also find an updated version of ePSXeCutor, a frontend for ePSXe! Check the ePSXe homepage or NGemu for files and details. (Thanks Iron Man) - prophet

  • Kaillera & KGB - Kaillera masters looking for competition might want to check out KGB! Here's what they told me:

    "KGB offers fully automated tournaments and single one on one matches. We also have a new automated ranking system that takes the players wins/losses and generates a ranking ladder. The more high ranked players you beat, the faster your rank will increase. The php script has been written by theman078 and the site designed by loopmaster, the other staff members are LordEvilElmo & MartyB" - prophet

  • MAME Wired - Wired News posted an article about MAME. Cool. :) (Thanks Joe F.) - prophet

  • Sidplay 2 - Sidplay 2 has been released! (Thanks Ulf Andersson) - prophet

  • JEmu does Donkey Kong Jr. - Erik informed that JEmu added Donkey Kong Jr., plus Solomon's Key has better rendering performance now and is more playable. - prophet

  • Whirlpool Down - My favorite game translation news site, Whirlpool, is having serious problems with their hosting and need help. Retrogames would be happy to help, but we cannot offer ad-free space as they require. If anyone out there can help them, please do so because they run an excellent site. (Thanks Roushi) - prophet

  • (Unofficial) HIGHSCORE.DAT - Leezer has released a new Unofficial HIGHSCORE.DAT file with support for highscores for tons of new MAME games. You can download them here. Don't forget you will also need to download some new nvram files as well. - chris

  • MAME Work-In-Progress - MAME WIP was updated! Lotsa screenshots this time too. :) See Enforce, Pirate Pete, Battle Bakraid & a rare prototype version of Major Havoc called Alpha One! You can also learn more about Alpha One at Aaron Giles' site & the game's original designer's site - The World of Owen Rubin.(Thanks Brian Troha & Smitdogg) - prophet

  • VSyneMAME 0.57.4 - A new version of VSyncMAME was released! Not sure what's news, something related to QSound (it's all Japanese) but this is a special unofficial version of MAME created especially for use with arcade monitors. (Thanks CAESAR) - prophet

  • CAESAR welcomes Pi - No, Logiqx isn't doing trigonometry at CAESAR, but he does have a new poster nicknamed "Pi," and wanted everyone to know. And now, you do. :) - prophet

  • Space Invaders Artwork & More - Vicerator posted about his MAME source code changes (and artwork files) that can be used to add backdrop support to Space Invaders, Space Invaders Deluxe & Boothill! Check his 8080bw Artwork page for the files if you're interested. Whether they'll be included officially in MAME is unknown, but it'd be nice. :) - prophet

  • Flashy HotRods - HanaHo emailed me about their new (and still under development) Flash site - lotsa pictures and info about their PC based arcade panels, ArcadePC cabinets as well as their new line of PDA software and control pads! iPaq and PocketPC fans should really enjoy the PDA sections. :) - prophet

  • NOSE: Java SMS Emulator - Norbert informed me about his new Sega Master System emulator NOSE (Norbert's Online Sega Master System Emulator), written in Java, which can be played right from your browser! Right now there's just one game available (Sonic the Hedgehog!) but there's more planned in the future. Here's a little info on what is being emulated:

    - emulation of the Z80 CPU of the SMS
    - emulation of the Sega Video Display Processor (similar to Texas Instruments' TMS9918/9928)
    - emulation of the SN76496 sound chip made by Texas Instruments and used in the SMS

    - Prophet (edited by - metallik

  • FinalBurn Alpha v025 - As reported earlier this week, a new version of FinalBurn Alpha was released yesterday, with support for the latest CPS2 XORs and some mysterious surprise in the source code... - prophet

  • Nebula News - Nebula author ElSemi wants to know what users would most like to see in new versions! He also posted the following WIP:

    "Shuma Gorath Chaos dimension distortion IS working in my current WIP (rasters still neded some fixes). Thanks to all who emailed me about the missing effect." - prophet

  • Satourne! - BEN-J sends word that Satourne (Saturn/ST-V emu) now emulates Power Instinct 3 : Groove On Fight, an ST-V (arcade) game. You can see 7 screenshots (with wrong colors) at Ben-J's site. - atila

  • Meka 0.62 - Omar Cornut has released Meka 0.62 to registered users. You can read what's new here. Us plain people will be able to download the release in a few days :) Compatibility of this release for the Game Gear is at 98.09% and Omar may even release an alpha build of Meka for Windows very soon :) Thanks to rob and Hawq for the news. - atila

  • Commando Headquarters - Rene has expanded his Ghouls'n Ghosts fan site to include the Commando Headquarters - a tribute to a truely classic action game! And don't be surprised if Rene's game tribute pages are soon hosted someplace better than Tripod. ;) - prophet

  • Emulation Brothers - Our friend Xavier of ADF Informatique redesigned and updated his Emulation Brothers page - basically a links page with snapshots and descriptions of various emulation related sites. Newbies might find a few useful links there. - prophet

  • FakeNES 0.1.0 - FakeNES is a portable Open Source NES emulator which is written mostly in C, using the excellent Allegro library for cross-platform capabilities. Changes: The graphics rendering engine has been overhauled. More accurate PPU emulation, support for new MMCs and bugfixes for currently supported ones, and many small CPU/PPU speed optimizations were added. License: The Clarified Artistic License. - chris

  •    Saturday, January 26th 2002 - Last updated @ 11:05 EST

  • Loopy Interviewed! - Gamer's Hell have interviewed Loopy, author of that wicked NES emu for GBA, called PocketNES (see yesterday's news). - atila

  • MAME32 Sharp - John IV mailed that he had compiled a new version of MAME32 with a new effect. Here's a snippet from his mail:

    "... it alters the RGB4 effect to produce a sharper image when stretched vs. no effect. You must kick up brightness to 1.25 or there abouts. This was prompted because I couldn't find an RGB effect I liked across all games, and this actually looks like what you get w/ other emus when you tell them to use system memory vs video memory. Also added support for MvC."

    You can download MAME32 Sharp locally. - atila

  • YOU CRIMINAL!! - If you're British and you love to import games or DVDs from other regions, you are now officially a criminal, thanks to Sony.

    Sony went after the manufacturer of the Messiah PS2 Mod-Chip, which allowed you to play PS2 back-ups. The Register reports that "Channel Technology, the British supplier of Messiah Playstation mod-chips, was found liable under the Copyright and Patents Act 1988, by supplying a way around Sony's copyright protection mechanisms."

    Big Corporations - Joe Consumer = 234213251234523 - 3. Thanks to Penhros for the link. - atila

  • Batman! - Batman has left Gotham City because The Joker said he was a wuss (true story!) and now runs a hospital. Still the same kinda work, kinda, sorta ;) - atila

  •    Friday, January 25th 2002 - Last updated @ 16:59 EST

  • VICE - Apparently there has been a new release of VICE the C-64 and other CBM systems emulator, however the official site has not yet been updated. You can find the new version 1.8 here. Thanks to Spekkio for the news. - atila

  • PocketNES v7 Released - Loopy has released a new version of his NES emu for the GBA, Mike Tyson's Punch Out now works, here's the rest of the new things:

    - Multiple save states
    - Better detection of bad roms
    - Optional splash screen
    - 1P/2P Controller switchable
    - Sleep option
    - Brighter NES palette
    - Improved sound
    - More mappers (9,11,66,71,21,25)


    You can download PocketNES v7 here. Thanks to sci for the news. - atila

  • From the "WTF?!" Dept. - So there you are, celebrating your last day as a single man; yes, it's your bachelor party! You friends take you to the local girly bar, where you get yourself a lapdance :) Since you're a bit drunk, you think that this would be a good time to check out the breasts of that lovely woman giving you a lapdance, so you get yourself more acquitainted with them.

    You're so overjoyed that you forget to breathe and suffocate in that Valley Of Endowment! That's not very smart, is it ? The lapdancer freaks out (dead man between her breats and all) and then your family decide to sue the lapdancer because her breats were too big?!?! - atila

  • MyFront 0.4 - MyFront is a multi-emu frontend for Linux (Screenshot). The interface can be changed using MyFront-themes. It is fully configurable threw a textfile. Thanks to LinuxEmu for the news. - chris

  • bnetd 0.4.25 - Bnetd is a program that emulates a Battle.Net server. It was originally written for the Linux platform, but has since been reported to work on FreeBSD, OpenBSD, Solaris, HP/UX, and Irix. It supports many Blizzard clients including StarCraft, Brood Wars, and Diablo. Changes: The latest development version of bnetd has been released. The biggest change is the merge with the d2closed branch. This server supports Diablo II and LoD open gameplay. If you obtain a game server, you can also play closed games. Other changes are support for newer clients, speed enhancements, bugfixes, and new chat commands. License: GPL. - chris

  • JEmu Adds 4 New JAVA Emus - JEmu has added Java emulations for Konami's YieAr Kung-fu (1st JEmu driver featuring S.C.Wong's new MC6809 CPU emu), Frogger as well as Dreamshopper & Van Van Car! (Thanks Erik D.)
    - prophet

  •    Thursday, January 24th 2002 - Last updated @ 23:59 EST

  • Star Wars: Episode IV, The ASCII Edition - Forget your fancy shmancy DVD's and Laserdiscs, Telnet ASCII creams 'em all! Well, at the very least, it'll bring back memories of the old BBS days and 300 baud modems. ;) (Thanks Gersiu) - prophet

  • Amiga Expo & Emulation - Seems the upcoming Amiga Expo coming up at the end of March will be recognizing emulation, especially MAME, as a mainstream application for their platform of choice! They plan to have several emulation oriented products on display (i.e. arcade control panels & cabinets etc.), and are even offering free space for exhibitors. I used to love my good ol' Amiga 1000. :) - prophet

  • PC-FX Emulation Project - Magazine readers may recall an NEC console exclusive to Japan called the PC-FX. It had some interesting games that utilized high speed FMV technology, but never enjoyed much commercial success - so most of the world never got to own one, or even see one in action... Which brings us to PCEngineFX.com, the homepage for a new project to emulate this console on PC's! It's being headed up by Aaron Nanto and VirtualE, with help from Manson of Neo-O. I'm also told ISO's for PCFX games have begun appearing on ABEM. (Thanks Manson for the email) - prophet

  • MAMEInfo.dat 3.74 - M.A.S.H. released an update of his MAMEInfo dat! All the latest WIP & bugs etc. - prophet

  • Final Burn Alpha Saturday - Expect a new release of Final Burn Alpha this coming Saturday! No doubt, the new CPS2Shock XOR releases will be included. Source: This post by Loopmaster. :) - prophet

  • PocketPC SCUMM - Marconelly informed me of this new Pocket SCUMM project, keeping the SCUMM Lucas Arts adventure game interpreter alive on PocketPC's. Examples of supported games include Monkey Island 2 & Sam & Max! See this PocketMatrix.com thread for more info. (Thanks to the dozens of people who emailed me about my Sierra mistake.;) - prophet

  • GBA Gets Atari Classics - The GameBoy Advance already has quite a few classic arcade game collections available, and soon will have even more! Mike Stulir wrote me "Infogrames/Atari announced the Atari Anniversary Edition for the GBA. This collection will feature six emulated games including Missile Command, Tempest, and Battlezone. What is REALLY cool is that it will also include a trivia game based on Atari's gaming history." Read the full story and view some screen captures at Back In Time. - prophet

  •    Wednesday, January 23rd 2002 - Last updated @ 19:27 EST

  • MAME WIP - There has been a MAME WIP page update. - chris

  • MASSIVE CPS2SHOCK UPDATE! - If you visit CPS2Shock, you'll see XORs for Marvel vs. Capcom, DarkStalkers, a release of KAWAKS 1.41 *AND* a new NEBULA release. You 2D-fighter lovers sure are being spoiled tonight :) - atila

  • Shocker!! - There are like some new XORs or something over at the CPS2Shock page. Enjoy!! :P Big thanks goes out to J. Murphy, walk & Dr. MAD the donators.
    - chris

  • Yape 0.33 Released! - Yape is an emulator for the Commodore '264 family' of machines. Mainly the post-C64 machines :) Let's check what's new in this release:

    - one missing key added
    - numeric keyboard now serves always as cursor keys
    - reworked INI file a bit
    - window always on top option
    - added display contrast, brightness and gamma correction


    You can download Yape here, my apologies to Attila for the late post. - atila

  • Apple II Oasis 2.5 - A new version of Oasis, a sharware Apple II emulator was released. Note it's a free upgrade to registered users:

    - Colors in hires graphic mode (HGR) are improved. Now they are very
    similar to ApplePC style.
    - Numeric keypad can be re-programmed to generate game-specific keys.
    - Scroll Lock LED disk drive indicator works under WinNT/2k/XP.
    - Apple II Disk Manager supports FTP.
    (Thanks Mike of Tarnover Apple II Repository) - prophet

  • New ZSNES Coming Soon? - According to a post by ZSNES developer Pagefault, a new version of this superb SNES emulator (1.34) is done, but he has "no idea when it will be released." - prophet

  •    Tuesday, January 22nd 2002 - Last updated @ 23:59 EST

  • Missing 3.2 - Numbski recently released a new version of his useful MAME ROM auditing/downloading utility, Missing! (Thanks Darkio) - prophet

  • More Capcom Generations - ClassicGaming.com recently reported that Capcom will be releasing its' classic games collections in the USA for Playstation! If this comes to pass, expect to see:

    Capcom Generations Vol. 1: 1941, 1942, 1943
    Capcom Generations Vol. 2: Ghosts 'n Goblins, Ghouls 'n Ghosts, Super Ghouls 'n Ghosts
    Capcom Generations Vol. 4: Commando, MERCS, Gun Smoke

    Another volume will remain in Japan only (contains Son Son, Higemaru, and Vulgus) at this time. More proof that old games truly never die. :) (Thanks again JR of GRBlitz) - prophet

  • BASIC Atari 5200 - AtariAge.com recently posted about Jeffrey Johnston's new 5200BASIC compiler! It will assemble BASIC-like code into 6502 ASM - I bet they wished it was that easy back in the '80's! ;) (Thanks JR from Game Room Blitz) - prophet

  • Kega 0.2 - Steve Snake released a new build of his new Sega Genesis/CD emulator for Windows, Kega! New stuff mainly includes "many bugfixes, and an update to the YM2612 core." Unbelievably he's receiving INTENTIONAL virus emails and had to remove his email address from the Kega page. Can anyone explain why people would do such a thing?! I don't get it... (Thanks Corey Hull) - prophet

  • ClrMAME Pro 2.52 - Roman released a new version of his famous ROM management utility, ClrMAME Pro! New stuff:

    misc: complete new progress dialog style
    misc: changed the rebuilder source/destination rules again
    misc: imported relative paths are made absolute & not existing ones are
    skipped
    misc: PathSelectorEntries can't be empty (...and are trimmed)
    misc: some dialog-refresh issues solved
    misc: sorted output of "update datfile" & "not used/new datfiles"
    misc: scanner warningswindow is cleared before a pure fastscan (not before
    fastscan after drag&drop-rebuild)
    fixed: rebuilder-cancel button doesn't work in all cases
    fixed: save have-list will miss fake clones like natodefa
    fixed: OEM2Ansi conversion for 'fix name' (inplace, same namesize)
    - prophet

  • UK Commodore 64 Fans... - Might be interested to know about the upcoming "Back in Time 2002" gathering, to be held in SoHo, London on June 21st 2002! Lee has all the details at his site Lee's Peek n Poke, but he told me it's "held in a nightclub, Retro fans can experience the sounds and remixes of the c64, nightclub style! With three new C64 remix CD releases and a host of C64 stars such as Jeff Minter and Paul Norman and even live C64 bands such as 'Press Play On Tape'." - prophet

  • Gameroom Blitz - The Gameroom Blitz is a neat lil' site I've been hosting secretly for awhile and would just like to take the opportunity to mention. They've got a lot of great content, including an excellent feature on the man in pink, Dan. Worth checking out at least once. - david

  • Kaillera Client 0.9a3 - Get the latest alpha release of the famous Kaillera client for online gaming here! (Thanks Iron Man) - prophet

  • Game Park 32 emu - not sure if this was posted already or if it's been disproved or what not, but here's a site with screenshots of a work-in-progress Game Park 32 emulator. The GP32 is a Korean handheld system with some interesting titles and potentially larger 3rd-party titles on the way. Official system site is here. - david

  • ACE 1.8 - Dubbed the "transparent release," the latest ACE binary and source are now available! And definitely READ the readme.txt file - it's truly hilarious. =) New Stuff:

    - Added Metal Slug 3 (nd).
    - Added Rockman the Power Fighters 2 (Japan).
    - Added Viewpoint.
    - Finally fixed save state bug in NeoGeo savestates. Now you can save and reload without hanging the sound chip.
    - Fixed music in Shock Troopers (now it doesn't hang after intro).
    - Added some basic renderers.
    - Fileselector recognizes your mousewheel!
    - Extended pro-Logiqxetor crc32 support and rom search.
    - Source: rewritten video interface code. Now the interface should be pixel correct & portable (I hope!).
    (Thanks Iron Man) - prophet

  • WOW! - This computer tower looks SO damn cool! Thanks to Elvis_P for the link. - atila

  • glHack 0.8.0 - glHack is a full screen OpenGL port of NetHack version 3.3.1, using libSDL. License: OSI Approved - chris

  • Cygwin 1.3.9 - Cygwin is a DLL which provides a Unix emulation environment for Windows. Changes: A problem with SIGCHLD not being delivered, which caused various applications (tcsh, rxvt) to hang, has been fixed. A problem with import libs like libpthread.a where /dev/null was set as the DLL to use has been fixed. License: GPL. - chris

  • Abuse-SDL 0.6.0 - Abuse-SDL is a port of Abuse, the classic Crack-Dot-Com game, to the SDL library. It can run at any color depth, in a window or fullscreen, and it has stereo sound with sound panning. Changes: Scaling and a man page, improved mouse handling and timing, and a few minor bugfixes. License: GPL. - chris

  • Pong Movie Link Update - Thanks to GuruChoc of ArcadeHeaven.com, I have the original link for the excellent Pong Movie I posted about earlier. It's better too - bigger display, just as funny. :) - prophet

  •    Monday, January 21st 2002 - Last updated @ 23:27 EST

  • Silver Translations - PJ has renewed Silver Translations and is heading up a project to translate the script for Radiant Silvergun, a highly regarded Saturn/ST-V game by Treasure! - prophet

  • TZX Vault Update - Speccy fans take note: Gilby (Happy 32nd!) did a massive update at the TZX Vault! He tells me "there's another 500+ .tzx and .dsk images to grab, most of which are MIA adventures, but there's a few other goodies as well. I've also added a new page called "The Games That Time Forgot". This is basically a list of games which never made it to publication! If anyone has any of these games on tape, even if it's WIP I'd like to hear from them." Also, the TZX Vault has now passed the 100,000 visitors mark - congrats! - prophet

  • Ghosts'n Goblins Tribute - Rene L. Gonzalez Berrios has created an excellent series of pages dedicated to the wonderful Ghosts'n Goblins & Ghouls'n Ghosts series of games! See it here! - prophet

  • MAME WIP - BIG HAPPY UPDATE at MAME Work-In-Progress! The VLM5030 speech synthesis chip used in Punch Out and others has been emulated - no more samples! Plus some bug fix news too. - prophet

  • Pong Movie - This is SOOO worth watching! =) Who knew Pong could be so violent?! (Thanks MrX_Cuci) - prophet

  • Razoola & FBA Team Interviewed - Emulation4Ever (an excellent Spanish language emu site) has posted interviews with Razoola and Final Burn Alpha Team! Those interview links are in English, so no need for translators. :) (Thanks Trizae) - prophet

  • AdvanceMESS Debuts & Lots More! - Andrea Mazzoleni has been very busy coding an unofficial "Advance" version of MESS, a multi-console/computer emulation project! Plus he's also released new versions of AdvanceMAME (unofficial version of MAME), AdvanceMenu & AdvanceCAB! The Advance projects are dedicated to total versatility in display output, allowing the user to configure the programs to run perfectly on any monitor, working under DOS or Linux. Download them all from the Advance Projects homepage - here's the new stuff:

    AdvanceMESS Version 0.56.0 2002/01
    -added the MESS target at AdvanceMAME for DOS and Linux.
    AdvanceMAME Version 0.57.1 2002/01
    -mainly bugfix.
    AdvanceMENU Version 1.16.1 2002/01
    -added support for AdvanceMESS with the `advmess' type.
    -other bugfix.
    AdvanceCAB 0.11.1 2002/01
    (Thanks Andrea!) - prophet

  • Top 100 VideoGame Engrish! - You cannot survive, make your time! Ask to Spinks as you want! Thanks rob! - atila

  • MAMECAT 0.43 final - MAMECAT stands for M.A.M.E. Catalog/Launcher. It consists of three programs: qmamecat, an X11/Qt based GUI and the main application; qmsetup, a startup setup wizard for qmamecat; and catgen, a simple catalog generator. qmsetup and catgen are started on demand by qmamecat. Changes: This will be the last version with support for Qt 2 and Qt 3; future versions will require Qt 3.0.0 or above. There is a bugfix for missing word wrap in the default font sample when using Qt 2 (no fix is needed for Qt 3). Qt's built-in sort indicators are used for the gamelist header now, and there are minor changes to the column descriptions. Additionally, the options dialog now contains all directly configurable options. This version has been tested with Qt 2.3.1, 2.3.2, 3.0.0, and 3.0.1 ! License: GPL. - chris

  • Catweasel Floppy Read/Write Tools 2.6 - The Catweasel Floppy Read/Write Tools are software for the Catweasel ISA universal floppy disk controller. cw2dmk will read several kinds of floppy disk, some of which ordinary PC controllers have trouble with, and save them in the DMK disk image format. Changes: This release adds a new tool to the package, dmk2jv3. This tool converts disk images from the DMK format to the JV3 format used by some older TRS-80 emulators. (It does not require Catweasel hardware.) License: GPL. - chris

  •    Sunday, January 20th 2002 - Last updated @ 19:19 EST

  • Olax's N64 Screenshots Page - Olax has begun a page featuring screenshots for over 150 N64 games, as well as emulator recommendations & quickie reviews for each one. He plans to add much more info in the near future as well. - prophet

  • Satourne WIP - Fabien Autrel posted screenshots of Satourne (a Sega Saturn/ST-V emu) running the ST-V version of Baku Baku Animal! Here are 2 samples: Shot 1 & Shot 2. Sadly many existing ST-V dumps are bad, so new, accurate dumps will be needed for ST-V emulation to progress faster. (Thanks Ben-J of Consollection) - prophet

  • B-Em 0.4d - BBC computer might like to try Tom Walker's B-Em, a Freeware BBC Micro Emulator for DOS! Lotsa fixes going on, and the author also needs some help, so take a look if interested. (Thanks Dave) - prophet

  • MAME WIP - MAME Work-In-Progress was updated! Yes, there are pictures. :) (Thanks Brian Troha) - prophet

  • New Retrogaming Radio site - Shane has redesigned the Retrogaming Radio site under it's new domain - www.retrogamingradio.com. All past episodes are now available for your listening pleasure in MP3 format as well.. go check it out! - metallik

  • IRPinball is back - The homebrew pinball site IRPinball has found a new home over on Zophar.net. They were forced to relocate due to the recent demise of the Shivasite over on Hippie.net. Note that pinball fans can use Retrogames' pinball discussion board to communicate until Shivasite returns. Use the link in the sidebar on the left. - metallik

  • UAE 0.8.20 - UAE is a mostly complete software emulation of the hardware of the Commodore Amiga 500/1000/2000. Changes: Changes can be read here. License: GPL. Thanks to LinuxEmu for the news. - chris

  • Basilisk II 15012002 - Basilisk II is an Open Source 68k Macintosh emulator. That is, it enables you to run 68k MacOS software on you computer, even if you are using a different operating system. However, you still need a copy of MacOS and a Macintosh ROM image to use Basilisk II. Changes: Changes can be read here. License: GPL. Thanks to LinuxEmu for the news. - chris

  • Cygwin 1.3.7 - Cygwin is a DLL which provides a Unix emulation environment for Windows. The Cygwin environment provides a complete port of such development utilities as gcc, binutils, gdb, make, etc., as well as a number of useful utilities. Changes: Fixes for some gotchas with the previously-added /cygdrive/* capabilities, some networking fixes, and a fix for a long-standing problem with sending CTRL-C to non-Cygwin subprocesses. License: GPL. - chris

  • Kazuya's Kawaks Tutorial - Here's a bit of news I nearly missed in my mailbox (sorry Kazuya): NeoGeoForLife's emulation section was updated a while ago with a Kawak's tutorial, and you'll also find lots of other useful information about NeoGeo emulation there. - prophet

  • Satourne WIP - Fabien Autrel continues to make progress with Satourne, his Sega Saturn/ST-V emulator! Here are 2 sample screenshots of the arcade (ST-V) version of Virtua Fighter Remix running, albeit without polygons yet: Shot 1, Shot 2. Thanks to Ben-J of Consollection.com for all the Satourne info. - Prophet (edited by - metallik

  • BBC/Electron Goodies - Stairway To Hell has been updated "with almost 100 new mp3s of game music, well over 100 coverscans, plus 86 new BBC tape images. A few rare/unreleased games have just been unearthed too!" (Thanks Dave) - prophet

  • UnMAMEd Back Up - Just a note that BTribble's excellent UnMAMEd site is now back online. If you're wondering why a certain game is not emulated, take a look there first, and you might find the reason. Lotsa nice pictures as well. :) - prophet

  • Gens 1.60b - The superb Sega 16bit emulator, Gens, has been updated again (note the "b" - "CDC DMA to Word RAM" was fixed since 1.60)! New stuff:

    [SEGA CD]
    * Vector GFX engine fixed.
    * CELL conversion fixed.
    * Minor fix in CDD emulation.
    * BRAM emulation fixed.
    * Some minors others fix.
    [GENESIS]
    * Minor fix in Z80 timing.
    [GENERAL]
    * Game genie codes list no more sorted.
    * Added an option to remove SCD LED.
    - prophet

  •    Saturday, January 19th 2002 - Last updated @ 13:30 EST

  • IR Pinball - Hippie.net is currently dealing with a DoS attack, rendering the site and downloads useless. Chances are that this is the final straw and it will simply cease to exist. So much for a cool pinball resource :( - atila

  • Thunder Hoop 2 - Emulatronia has posted 7 pics of Thunder Hoop 2 by Gaelco, but because of protection issues, the game is unplayable. - atila

  • Interview - Be Emulated has posted an interview they did with Eli Dayan, the author of Pretendo and CopyNES, an NES devkit for the BeOS system. You can read the interview here. - atila

  • Overclockking Craziness! - A few Finnish guys have overclocked a 2.2Ghz P4 to 3.675Ghz (!!!). You can see how they accomplished that here. They should add one benchmark though: MAME :)) - atila

  •    Friday, January 18th 2002 - Last updated @ 10:15 EST

  • Super Apple Candy!! - Another case of Engrish :) - atila

  • "She Got Kegs!" - Kegs32 0.60 3rd Release was released today, it's the WIN32 version of KEGS for Unix. Kegs is an Apple ][ GS emu, here's what's new:

    - Fixed long filename problem
    - Support for long filename
    - Disable audio when no sound card is found
    - Support Drag and drop in disk image loader
    - Support Visual Themes of Windows XP
    - Support variable speed control
    - Scanline/Interlace video mode via F12 key.
    - Fullscreen now switch to 800x600 if possible


    Get them Kegs, if you know how to use 'em ;) Thanks to Kojote for the news. - atila

  • Kega 0.01 - Steve Snake has updated his wicked little Genesis/Sega-CD emulator, here's the list of new things:

    * Fixed stupid Shadow/Highlight bug in DOUBLE mode (I accidentally deleted a line)
    * Added 15-Bit Colour support
    * Added information on what to do if your display is in 32-Bit Colour mode. This will later be replaced by 32-Bit Colour support.
    * Kega no longer requires ASPI to be present (Just had to remove one line!)
    * Made a few changes to the CD-ROM functions. Hopefully CD-ROM problems will be gone now.
    * Rewrote Joystick handlers. Most, if not all, joysticks should work now.
    * Added the ability to remap Joystick Buttons. See below for more info.
    * Fixed the "APPLY" button, even though it isn't really neccessary, it was causing some confusion with several users. So now it works.
    * ZIP support. This is my own UNZIP code, using nothing but the RFC docs for reference. (in ASM ;-) ok, I'm a speed freak...) Kega does not require ZLIB.DLL.
    * Rewrite/Speedup to some CDC emulation code. Should improve SegaCD speed slightly.
    * Fixed stupid bug in .BIN format for SegaCD images.
    * Altered Genesis .BIN/SMD loader to handle incorrectly named files. Thanks to Dave for the hint ;-)
    * Several compatibility fixes. More games should work now.
    * Improved Country AutoDetection. Thanks to Eidolon for the info.
    * Cleaned up ASPI code.
    * Several other small fixes that I've forgotten about...


    You can download Kega 0.01 here. Thanks to Corey H. for the news. - atila

  • AdvanceMAME+ 0.57.2 - Cyberfix (a friendly regular on the AdvanceMAME list) has released an unofficial build of Andrea Mazzoleni's AdvanceMAME (which is itself an unofficial version of MAME) called AdvanceMAME+! It features "support to the command line for -listfull, -listclones, -noclones," various bug fixes (i.e. KoF2000 graphics fix), and also adds a few things like Pong & Monaco GP. (Now fully MAME license compliant and also includes more bug fixes!) - prophet

  •    Thursday, January 17th 2002 - Last updated @ 23:43 EST

  • "TransMAME!" ;) - Transparency effects have prompted some heavy debates lately, and insideoutboy rose to the challenge with "TransMAME" (awesome screenshot included)! Afterall, why stop at a few sprites. ;P - prophet

  • HotRods On TV! - No, not a show about racing... Conway from HanaHo just informed me that the HotRod and ArcadePC will be featured tomorrow night on the Discovery Science Channel's Electric Playground! Depending on what gets edited out, you might even get to see the factory where all the products are built, as well as interviews with Conway and Richard Ragon. I don't have that cable channel, but take a look if you're a subscriber and let me know what they show! (This plug is dedicated to Tony H. *inside joke*;)

    Update: - Saint from ArcadeControls.com kindly sent me the direct link about this episode (#12), and also told me the show airs tomorrow night at 7:30 AM, 12:30 PM, and 3:30 PM. Thanks Saint! :) - prophet

  • Devastator Reviewed in Maximum PC - The always excellent Maximum PC (print magazine) recently published a review for an emulation arcade control panel called the Devastator! They seemed to like it quite a lot, and with 2 sticks, a trakball and spinner, I can imagine why. Although, they need a 6 button layout to the right of each stick to properly support fighters and games like Missile Command that need 3 buttons in a row. But otherwise it looks great IMO! And it's always cool seeing MAME/emulation mentioned in magazines. :) (Thanks David Haynes)

    Update: - Check out RoarVGM to read a scan of the review online! (Thanks Tortri) - prophet

  • GP32 Emulated? - There's a portable 32bit system in Korea called the "Game Park 32" (similar to the GBA) which may have already been emulated. Since there's no "GeePee32" binary to download yet, and only some very pretty screenshots and movies, I can't confirm anything. But it's interesting to contemplate on a dreary winter's eve. (Thanks Jess Ragan) - prophet

  • MAMEInfo.dat 3.73 - M.A.S.H. released the latest version of his information file, now including the newest bugs as of January 16th, newest WIP, added 'VIDEO HARDWARE NOTES' from the vidhrdw source, & correct info.dat bugs. - prophet

  • Genesis Collective - The Genesis Collective has had an absolutely humongous (totally bodacious, dude ;) update, way too much to list here, so make sure you check it out! - atila

  • "Deeper, baby, Deeper!" - Those of you with a dirty mind (bless you all ;) probably thought that was a line from a pr0n flick. You're wrong :) Mike Stulir has reviewed Dig Dug Deeper for the PC. You can check out his review over at Back In Time. - atila

  • Bah! - I wasn't able to update yesterday, because Chello had a problem in their network which they were unable to fix. So I could use pretty much everything, except the WWW part of the internet. - atila

  • Microsoft Changes Strategy - Bill Gates sent out an email to employees yesterday stating that they should (basicly) focus more on security. Security should come before all sorts of new features you won't be using in programs anyway :) One sentence that struck me was this:

    Compensation plans of Microsoft product engineers, such as raises and bonuses, will also be tied to how secure their products are.

    Mebbe this will mean the end for Swiss cheese from Seattle =) Thanks to Floach and Jandaman for the news. - atila

  • gngb-20020111 - Gngb is a gbc emulator for linux written in C using the SDL. It supports most of Gameboy and Color Gameboy games. Changes: Improve FrameSkip code (should be more accurate), Opengl mode now resizable (as YUV), Add SDL_OVERLAY_YUY2 support (use option yuv_type 1 ), Add support for getopt_long (ex: --sound), Preliminary Win32 support. License: GPL. Thanks to LinuxEmu for the news. - chris

  •    Wednesday, January 16th 2002 - Last updated @ 18:55 EST

  • MAME WIP - The official MAME WIP page has been updated with news that the Bradley Trainer has been emulated! Not perfectly yet but well on the way! Check it out here. - RocLobsta

  • ClrMAME News - It's been a busy couple days for Roman, ClrMAME Pro 2.50 and now 2.51 have been released. Masses of new additions, etc and 2.51 fixed a couple of issues that arose with 2.50. Download it as usual from it's homepage. - RocLobsta

  • xyame 0.38 - xyame is a PC Engine/NES/GameBoy/SNES (Super Magicom drive) emulator for Linux, and Linux PS2. Ports to Windows, MacOS, BeOS, FreeBSD and other systems are also avialable. Thanks to LinuxEmu for the news. - chris

  •    Tuesday, January 15th 2002 - Last updated @ 18:35 EST

  • NeoPop Updated - NeoPop the WIP NeoGeo Pocket emulator has been updated once again. As usual you can download a copy from it's homepage here. - RocLobsta

  • RetroGaming Feature Dutch PCM - There's a retrogaming feature in this month's issue of PCM. This is for Dutch-speaking people out there. - atila

  • Supercade Review - No, this is not a new arcade cabinet for the home :) No, this is a rather nice "coffee table" book about classic gaming. Mike Stulir read it and posted his review at Back In Time. Here's a small excerpt:

    "I think what really annoys me about this book are the quantity of errors and incorrect facts. There many ridiculous and glaring mistakes in this book. Some mistakes were so obvious, I am surprised no one caught them before the book went to press."

    You want to click that link now, don't you ;) - atila

  • Interview - Gamer's Hell added an extensive GBA section and to celebrate (sorta ;) they also posted an interview with Strags, the main coder for Foon. - atila

  • Marbles Deluxe - That popular freeware AMIGA game MARBLES has been remade for the PC format, by the original author, and you can download it from Retro64. - atila

  • ElSemi Needs Help - Want to help ElSemi add transparency support for NeoGeo games in Nebula? Then read this post now! Some pretty pictures to see at that link as well. See-through red zombie vomit! Ooh yeah... :) - prophet

  • Gens 1.56 - Stef released another update to his excellent Genesis/SegsCD emulator for Windows, Gens! Aside from the following new stuff, I hear it now runs Gargoyles:

    [SEGA CD]
    * CDD timing emulation fixed.
    * CD read improved (better CDDA playback from real CD).
    * Perfect Synchro optimised.
    [GENESIS]
    * Fixed VDP write.
    * Fixed the infamous TAS bug.
    [GENERAL]
    * Minor bug with auto detection fixed.
    (Thanks Gouk & Blodia_Vulcan) - prophet

  • Oh No!!! - Last night, Microsoft's XBOX cornered the Nintendo GameCube in a dark alley and beat the living daylights out of it :( The NGC is now crippled and requires a wheelchair ... Thanks to BradShawTheHoss for the link. - atila

  • Easy Emu - New to MAME and/or emulation in general? Head on over to EasyEmu, and check out the new site design! A lot of updates have been done to the CLRMame Pro Guide, the Calice and Gens tutorials and the VisualBoy Advance tutorial (which now includes cheats). - chris

  • MG 1.5 - MasterGear (MG) is an emulator of 8bit SEGA game consoles: the MasterSystem (known as Mark3 in Japan), the portable GameGear, and their predecessors, such as SG1000, SC3000, and Mark2. MG allows to run games for those consoles on PCs, Macs, or just about any other sufficiently fast computers in existence. It can also help to debug software without using a costly and archaic development system. Changes: Now with SF7000 support and multiple compatibility improvements. Complete list of features and the list of new features and fixes can be found in the documentation. Thanks to LinuxEmu for the news. - chris

  • MUPEN64 0.0.2 - MUPEN64 is a n64 emulator designed to be multi-OS. It is developped on/for Linux but a Windows version is available. Actually, the program can be easily ported on all OS supported by the SDL library. Changes: This new version can play mario64 in wireframe mode at a reasonnable speed. Note: The BeOS version will probably be uploaded the next week. Thanks to LinuxEmu for the news. - chris

  • UZIX 0.2.1 - UZIX is a UNIX Implementation for MSX machines, based on UZI. It is a multiuser, multitasking operating system, implementing almost all 7th Edition AT&T UNIX kernel functionality. Changes: This release has support for ethernet cards, a telnet daemon, a tupiniquim web server, direct access to many SCSI/IDE interfaces, simultaneous access up to 64 different disk devices, access to any partition/device of hard disk interfaces, UZLO2.0, an enhanced interrupt system (up to 56Kbps with Z80 7MHz and 33Kbps with Z80 3.5MHz), several bugfixes (mount/unlinking, piping, /dev/lpr handling, pppd incoming error messages), more file descriptors, smarter installation, optimized kernel performance, and much more. License: GPL. - chris

  • AGIL 0.1.4 - AGIL is a clone of Sierra's Adventure Game Interpreter used by Sierra On-Line in the 1980s to run games such as Space Quest, King's Quest, and Leisure Suit Larry. Changes: Multi-slot saved games have been implemented. The restart.game function has been implemented. The keyboard handling code in the SDL driver has been fixed. The OSS sound driver code has been fixed. A Full Screen toggle key (F11) has been added to the SDL driver. Inventory screen item selection has been implemented. License: GPL. - chris

  •    Monday, January 14th 2002 - Last updated @ 07:38 EST

  • HTML Typos - suck! Now, where's mah cawfee? - atila

  • C64 Games! - Kim Lemon sprea the word that"125 new games have been added to the games archive! Quite a few good and rare ones this time, and even some cracked exclusivly for this update (many thanks to everyone for the help! :). All of these games also have scanned covers." You can find them at Lemon64.com - atila

  • Picture It... - Washington, D.C. 2002. President Bush is sitting on the couch watching an NFL game. He's drinking a brewski, making loud noises and yelling at the telly. He decides to have himself a little snack, so he grabs a pretzel and sticks it in his mouth .... and then tries to swallow it! Subsequently, he nearly chokes on it! The Taliban couldn't kill him, Bin Laden couldn't touch him. Yet he almost dies on a frikkin' pretzel! /me shakes his head. - atila

  • Arcade Flyers - Subnet has added 26 flyers to the database at The Arcade Flyers Site. - atila

  • Kega 0.00 - Steve Snake, who created that awesome Genesis emu for DOS called KGEN98, has released KEGA 0.00, a Genesis/Sega-CD emu for Windows! According to various posts at the forum at Eidolon's Inn, the Sega-CD emu is amazing, for a first release and runs various games with full graphics and sound! Thanks to Eidolon's Inn and Sascha M. for the news. - atila

  •    Sunday, January 13th 2002 - Last updated @ 10:14 EST

  • Nebula WIP News - Elsemi has posted pics of a WIP version of Nebula featuring transparancies!!! This is an enhancement of the CPS games, just like, say, netplay is an enhancement of the original game. I have to say it looks damn impressive though :) - atila

  • Afternoon Stalker 0.9.3 - Afternoon Stalker is a clone of the 1981 Intellivision game Night Stalker. The player is in a two-dimensional maze. The player is attacked by robots that shoot at it and that it must shoot down. Changes: The number of robots increases more slowly, which makes the game more playable in later levels. There is also a fullscreen option. License: GPL. - chris

  •    Saturday, January 12th 2002 - Last updated @ 16:04 EST

  • Slashdot - Slashdot you should probably leave the emulation news to the experts here at retrogames.com. ;-) I think this is a new low for /. journalism. - chris

  • Gens 1.52 - This rather groovy Sega Genesis / Sega CD emulator for Windows. Here's the new stuff:

    [SEGA CD]

    * PCM sound fixed (Popful Mail voices).
    * Fixed the memory management bug added in Gens 1.50

    [GENESIS]

    * Z80 reset modified.

    [GENERAL]

    * Bug with Vsync really fixed this time.


    You can download this release from the Gens site. Thanks to Sean for the news. - atila

  • Not Rambo 4... - No, Stallone is not gonna bore us with Rambo 4, where he won't be going after Bin Laden. Thanks goodness. No, he's learned how to count to 6, ergo we'll be seeing Rocky 6 in the next year or so ... - atila

  •    Friday, January 11th 2002 - Last updated @ 16:22 EST

  • 2 Euro Coin - After a 11 days of handling the Euro money, I can safely say that the bills are horrible. It doesn't feel like the good ol' Dutch money. The notes are either too small or too big. And then there's the 2 Euro coin, on which Finland and Sweden are shaped like a man's private parts. Oh, the shame... This link *IS* work safe, btw ;) - atila

  • NES Devkit - If you downloaded the NES Devkit we posted yesterday, chances are that you may have noticed that one of the demos required a file called qtintf.dll. That particular file can now be download from the NES Devkit site at SourceForge. With this file you can now run the tech demo :) - atila

  • New RetroGaming Radio - Shane Monroe has posted a new episode of RetroGaming Radio, featuring a review of Daphne, Dragon's Lair Authentic CDROM from Digital Leisure, as well as the new CD32 emulator! And he also rants a bit ;) This show is available in MP3 format. - atila

  • Catweasel Floppy Read/Write Tools 2.5 - The Catweasel Floppy Read/Write Tools are software for the Catweasel ISA universal floppy disk controller. It can handle (at least) any disk written using a Western Digital 177x/179x floppy disk controller, a PC-style NEC765-compatible controller, or a Digital Equipment Corporation RX02 controller. The tools run on both Linux and MS-DOS. Changes: This version fixes a problem where the RX02 format autodetection would sometimes fire on a track that was actually not formatted at all. This fix is helpful when reading unusual disks that include some unformatted tracks. License: GPL. - chris

  •    Thursday, January 10th 2002 - Last updated @ 08:44 EST

  • How NOT To Spam - It looks like Bernard Shifman didn't read "Netiquette For Dummies" :) Thanks to Chrisy for the link. - atila

  • Microsoft At It Again - /me slaps M$, bad M$, bad! - atila

  • GameBricks - GameBrick is a new arcade joystick for use with emulators. Unlike other sticks, player 1 and 2 are separated through a 40" cable, so no more hogging the joystick when playing with 2 players :) - atila

  • Remakes! - Yesterday, I posted about the remakes at DIV Arena, Retro-Remakes is another site with a HUGE amount of remakes of the games of yesteryear. Time to check out a few of these lovely games :) Thanks to PeterD for the link. - atila

  • RetroGaming Radio - Shane Monroe has posted EVERY episode of this great show at the RetroGaming Radio site, in MP3 format! - atila

  • NES Devkit 0.1a - Matin P. mailed wrting that an open-source NES devkit is available at Sourceforge. It comes with 5 demos and it's for both the Windows and Linux platform. - atila

  • :)~~ - This one is for the coders out there ;) *NB* This is NOT WORK-SAFE, .ie, don't view when there is a boss around or something. - atila

  • Arcade Flyers - 1 Million hits on the Flyer Database and a new MAME Flyerpack (#16)! Thanks to XRay1 for the news. - chris

  • GENS 1.50 - GENS has been updated to 1.50, with a refresh rate fix for 2k & XP and some other Genesis / Sega CD fixes as well. Grab it here. - david

  • Hu-Go! 2.08 alpha - Hu-Go! is a PC Engine Emulator for Linux/i386 under console and X11 (and Win32). It plays Hu cards and CDs (and various forms of dumps from them). Changes: All allegro references have been removed to switch to SDL. Some features have been temporary disabled: sound, CD support, on the fly menus, and throttle limitation. However, it's fully usable. License: Freeware. - chris

  • DooM Legacy 1.32beta4 - DooM Legacy is an enhanced port of Doom, the classic first-person shooter from iD Software. It features high screen resolutions, an OpenGL renderer, fullscreen modes under X, client-server architecture for up to 32 players on IP-networks, Quake-style keybindings, a console, and more. It is available for Linux, DOS, and Win32. Changes: This release has a new engine for Transform and Lighting, translucent 3D water and 3D floors, coloured sector lighting, improved load level time, better Heretic support, and experimental MD2 support. License: GPL. - chris

  •    Wednesday, January 9th 2002 - Last updated @ 17:18 EST

  • JEmu News - JEmu is back online again! It's new homepage is here. There are some new features like sound (although not perfect) in Solomon's Key, Pacman, Ms.Pacman, Pacman+, Ms.Pacman+, Lizard Wizard, Green Beret and Jr.Pacman, also added is new speed throttling, huge optimizations in the z80 core and (auto) frameskip option. - RocLobsta

  • StellaX Source Code Released Jeff Miller has released the source code for StellaX, an Atari 2600 emulator for the Windows platform. The Stella source code can be obtained from this location. - atila

  • Lunar Lander Remake - A Lunar Lander remake has been posted at the DIV Arena and according to Mike Green it's "very very good" :) You can find a lot of remakes and original games at the DIV Arena. - atila

  • First FLASH Virus - Yep, the first virus written in FLASH is here (unfortunately), here's a bit of info on it:

    "The virus is not yet in the wild, but it is clear proof that virus writers continue to search for new ways to infect computer users," said Graham Cluley, senior technology consultant for Sophos Anti-Virus.

    SWF/LFM-926 only infects other Macromedia Flash files but the technique could be applied to create viruses with more damaging payloads, he warned.


    Macromedia said that they will release a patch later this week. You can read the full article at The Reg. - atila

  • Hehe - Some planes suffer from the "KITT" syndrome and think they can "turbo-boost" themselves from the airport ;) - atila

  • BoyCott Advance/SDL 0.24b R1 - The following was added/implented :

    - Insync with BoyCott Advance 0.24b (=0.23b + additional patches) emulation core;
    - Implented OpenGL rendering (scaling/fullscreen);
    - Implented YUV 1:2 overlay rendering (scaling, might not work entirely on Linux and FreeBSD);
    - Implented configuration file;
    - Joystick/Keyboard configuration (through configfile);
    - Redone soundsupport, sound is now about the same quality as the official WIN32 release;
    - Several optmisations and bugfixes;

    Especially Linux users have the most benefits with release, they can finally enjoy 100% quality sound (if your system supports it) also the OpenGL renderer runs very stable/fast on a Linux system. The Linux binaries were built on a Redhat 7.0 (updated) development system with SDL 1.2.3 (built from source). GNU Debian 2.2 R4 binaries will be available this week (or simply rebuild SDL from source on your system) so that also they can enjoy this new release.

    You can download it from the SDLemu website. Thanks to LinuxEmu for the news. - chris

  •    Tuesday, January 8th 2002 - Last updated @ 19:34 EST

  • MAME WIP - Updated. - chris

  • XEGA .10 Released! - Xega is a Megadrive/Genesis emulator for Windows (DirectX 8 required) and it now features 32X support (VERY SLOW and TRICKY to get to work, please read the docs!!). There's even a bit of SegaCD in there ;) Anyway, there's a load of new and updated things in this release, so hurry on over to the XEGA site and download the new Xega 0.10! Thanks to Dusk for the news. - atila

  • Arcade Flyers - 70 new flyers have been added to the online database at the Arcade Flyers site! A little birdie also told me that it's Xray'1 birthday tomorrow (in about 49 mins, to be exact ;) - atila

  • AdvanceMAME v0.57.0 - Andrea Mazzoleni updated AdvanceMAME to the latest sources! AdvanceMENU 1.16.0 & AdvanceCAB 0.11.0 were also released.

    AdvanceMAME Version 0.57.0
    -Improved the SMP performance. Now the blit stage is completly done by the second thread without any bitmap copy.
    -Added a Console Frame Buffer video driver for Linux.
    -Added the `misc_speed' option to control the speed of the game.
    -Added the `sound_latency' option to control the size of the sound buffer.
    -Added the `faq.txt' and `tips.txt' files.

    AdvanceMENU Version 1.16.0
    -Added the Linux port
    - prophet

  • Digital Millenium Copyright Act - US Rep. Rick Boucher is planning a bill to overturn the Digital Millenium Copyright Act. Read this interesting article over at Zdnet. - dutch

  • Mack Daddy! - Sinfest style :) - atila

  • New IMAC - The new IMAC looks a little like a lamp from the 70's. It's a pretty weird design, but I'm positive it'll sell by the truckload. - atila

  • Solace - Solace is an emulator for 'ye olde SOL20' computer, which was released back in 1977 and had a 2Mhz CPU ;) You can download the emulator (for WINDOWS) and the source code for it at the SOLACE SITE. Thanks to Peter for the news. - atila

  • CDMooby 1.0 - CDMooby is a CD-R plugin for use with PSX emulators such as FPSE, PCSX, ePSXe, AdriPSX, and PSinex. You can get the full lowdown and the file from this post at PSX Fanatics, who we also thank for the news :) - atila

  • Visual Pinball Dogfood 5 Released - Randy has released VP Dogfood 5, fixing various bugs, which you can read about here. Thanks to Oliver S. for the news. - atila

  • xmame 0.57.1 binaries - G. Low mentioned that he has provided xmame binaries for Solaris (you can find them in the emulators section). Benjamin FRANCOIS also mentioned that he has some xmame binaries for i586 machines compiled in a variety of display methods. - chris

  • Unix Amiga Delitracker Emulator 0.60 - UADE plays old Amiga tunes with UAE emulation. It uses original Amiga Delitracker Deliplayer binaries to support at least 90 different sound formats. UADE doesn't depend on proprietary components, since all the needed Amiga Kickstart ROM functions are cloned as GPL. Changes: Lots of new sound formats, many bugfixes, new features in many existing players (e.g., song end and sub song detection), lots of code cleanups, experimental console frontends for uade (pwrap & playuade), and a few portability fixes. License: GPL. - chris

  • AGIL 0.1.3 - AGIL is a clone of Sierra's Adventure Game Interpreter used by Sierra On-Line in the 1980s to run games such as Space Quest, King's Quest, and Leisure Suit Larry. AGIL has been written to run primarily on Linux with Svgalib, but there is also X11 support. Changes: Sound support has been added for OSS and SDL. A Windows port has been added (using SDL). License: GPL. - chris

  •    Monday, January 7th 2002 - Last updated @ 00:31 EST

  • PCSX 1.0 - PCSX is a working Playstation emulator for Linux. Changes: PCSX is now released under the GPL. The recompiler was rewritten to enchance speed. Memory handling is now faster and safer. Mdecs now use a fixed point, which is faster. Some CDROM issues that prevented Tekken 3 from working correctly were addressed. An interpreter may now be used. The console output was improved. Experimental HLE BIOS support, an Spu Irq Always Enabled option, a general clean-up of the source, and enhanced CDROM running code were added. The about box is now nicer. License: GPL. - chris

  • EQEMu EverQuest Server Emulation Project 0.1.7 - EQEMu EverQuest Server Emulation Project is a project designed to fully emulate the EverQuest servers for use with the EverQuest(tm) client. This allows users to use their EverQuest(tm) client to connect to "unofficial" servers or to run their own EverQuest(tm) server. It is currently being developed for multiple platforms. Changes: #save now forces a character save to the database. Basic NPC movement, mem blur type spells, AE around target and AE around caster spells, random attacking based on your weapon and your skill, and server population were added. Worldservers can now uplink to a login server and use one master database. License: GPL. - chris

  •    Sunday, January 6th 2002 - Last updated @ 09:52 EST

  • 2D Board "Shodown" - NeoGeo Freak has posted a 2D Board comparison, stacking up the MVS, PGM and the Crystal (new system) against each other. - atila

  • Jeff Minter News - Jeff Minter got fired from VM Labs, which will soon be tits-up.com. His "Plan B" is to resurrect LLAMASOFT and release remakes of his old games on PC and PocketPC (screenshots available) to make a little money. He hints at porting the VML also ;) He ends his fairly big update, with the following:

    Time to try something new, something based on established OSes, and something that allows me to do what bI do best: make games. Will it work? I don't know... but it can't hurt to try...

    I guess we'll all reap the benefits of that :) Thanks to _aR_ for the news. - atila

  • Defendguin 0.0.9 - Defendguin is a clone of the Williams arcade classic "Defender." Instead of humanoids, you rescue penguinoids, and instead of alien UFOs abducting them, it's a certain monopolist we all know. Changes: Makefile tweaks, removal of missing MIDI file loading code, and an updated RPM release. License: GPL. - chris

  • xmame-0.57.1 (With Net Support!!!) - xmame-0.57.1 is out. Enjoy! Changes since 0.56.2 include:
    • Everything from MAME 0.57.
    • src/cpu/z80.c now builds with gcc 3.0.x using -O3. (Andrea Mazzoleni)
    • Fixed a minor typo in src/cpuintrf.c. (Quench)
    • Fixed a bug in src/vidhrdw/nmk16.c that caused bad/leftover sprites in gunnail. (David Haywood)
    • Added experimental network support. To enable it, uncomment MAME_NET=1 in the makefile. See src/unix/doc/multiplayer-readme.txt. (Steve Freeland)
    A patch against 0.56.1 is available here. - chris

  •    Saturday, January 5th 2002 - Last updated @ 08:14 EST

  • MAME WIP - Gridle has posted pics of GUNFORCE II :)~~~ - atila

  • FreeSCI 0.3. - FreeSCI is an attempt to re-implement the Sierra Creative Interpreter (SCI), which was used in many of Sierra On-Line's games from 1988 to 1995. Changes: A restructured sound subsystem, ports to PPC and ARM Linux, a port to BeOS, a new LRU resource manager graphical configuration tool, documentation updates, and a large amount of bugfixes. License: GPL. - chris

  •    Friday, January 4th 2002 - Last updated @ 23:39 EST

  • GENS 1.42b - GENS, an amazing Genesis / Sega CD emu for Win32, has been updated to version 1.42b, fixing several win2k/xp bugs among other things. You can (and should) grab it here. - david

  • Guru Dumping News - The Guru has dumped a slew of interesting and rare arcade PCB's, including Gunforce II, some Sega Mega-Tech carts and more! Hopefully these games can be emulated soon. (Thanks Smitdogg) - prophet

  • P65 Assembler 1.0a - The P65 assembler is a full-featured cross-assembler for the 6502 microprocessor (such as is used in the Commodore 64, Apple II, and Nintendo Entertainment System) written entirely in Perl. Changes: An instruction selection bug that rejected correct code as errors was fixed. Unexpected end-of-line errors no longer crash the assembler. License: BSD. - chris

  • Frodo 4.1b - Frodo is a free, portable C64 emulator. It focuses on the exact reproduction of graphical effects possible on the C64, and comes in three "flavors" (Frodo, Frodo PC, and Frodo SC) with increasingly higher quality of emulation, but at the cost of higher processing power requirements. Frodo has been ported to a number of systems, including handheld computers. The Unix version can use either SDL, X11, or SVGAlib to display the graphics. Changes: The Tcl/Tk preferences GUI has been improved. Frodo now uses SDL (1.2 or later) for graphics output by default, which eliminates the restriction to 8-bit displays. License: Free for non-commercial use. - chris

  •    Thursday, January 3rd 2002 - Last updated @ 17:42 EST

  • ClrMAME Pro 2.42 - Roman has released a new version of his excellent rom manager ClrMAME Pro.

    fixed: assertion and a weird zlib issue with read only zipfiles
    added: the green/grey/red profiler lights (status of missing sets/roms/samples)
    added: "missing x of y" profiler setcounter
    misc : scanning for nothing does nothing :o)
    misc : Dir2Dat "DatFile created" messagebox added
    misc : some source cleanup..
    misc : workaround for weird history.dat problems (may even fix receivedata problems) - RocLobsta

  • JAE Updated - Norbert Kehrer has updated his Java Arcade Emulator to play Williams Defender! Nice work Norbert! - RocLobsta

  • CrashTest MAME Shots - CrashTest posted updated screenshots (in-game & titles) for the latest MAME release! Beats loading all the new games and hitting f12. ;) - prophet

  • My New ArcadePC - I sold my first HanaHo ArcadePC last year, and missed it a LOT. So... I now have a new one! It's still a mini (now called the Ultra model), but this time there's a nifty coin box built-in and I chose to have it built like a normal cabinet, so there's no keyboard drawer, and the control panel is a flip up style! I also am using my own PC BTW. It's awesome - I hope to get some pictures soon and update my ArcadePC Mini review as well. A home isn't a home without an arcade machine. :P - prophet

  • Calice32 v0.5.2 - David Raingeard released a new version of his CPS2/NeoGeo (& more!) emulator, Calice! The looong list of new stuff follows:

    -Added Striker 1945 Plus support.
    -Added Rockman 2 (Japan).
    -Added Street Fighter Zero 2 (Asia 960227).
    -Added Marvel Super Heroes (Asia 951024).
    -Added Darkstalkers (Asia 940705).
    -Added Vampire Savior (Euro 970519).
    -Added Nightmare in the Dark (Encrypted gfx).
    -Added Metal Slug 3 (not encrypted).
    -Added Prehistoric Isle 2 (Encrypted gfx).
    -Added The King of Fighters 2000 (Decrypted set).
    -Fixed 3 wonders puzzle part.
    -Fixed small palette bug.
    -Multi-thread load game dialog.
    -Blit performance increase in fullscreen modes.
    -Added V-liner thanks to elsemi (neogeo).
    -No scanlines fullscreen video plugin.
    -Fixed golden axe player selection screen bug (system16).
    -Fixed shadow dancer movie (system18).
    -Added big karnark (gaelco).
    -Added biomechanical toy (gaelco).
    -Added support for gaelco system 1.
    -Added ym2610 emulation for neogeo games.
    -Slightly better sega system18 emulation.
    -Added speed control support for sega games.
    -Switched to 555 palette instead of the old 444 (neogeo).
    -Added a display all/only available games option.
    -Fixed a bug in the unified controllers (USB gamepad problem).
    (Thanks CPS2Shock) - prophet

  • MAMEinfo.dat 3.70 - M.A.S.H released the latest version of his MAMEinfo.dat file, updated for 0.57! - prophet

  • Old Holiday News Roundup - Seems updates were slow here during the holidays, so here's a few interesting but old news bits I found sitting in ye olde email box... Just in case I'm not the only person who missed these. ;)

    Project64 1.4 - The superb Nintendo 64 emulator Project64 was updated. (Thanks Deadkat)

    CPS2/NeoGeo Emu Updates - The following emulators had new releases during past week or so: FinalBurn Alpha v0230 & Nebula 1.96.

    A-Saturn 2? - Ben-J (Consollection) alerted me about Azuco's plans for a new Saturn/ST-V emulator called, not surprisingly, A-Saturn 2. So far nothinghas been released, and all you can see is a tiny announcement n Japanese on Azuco's main page. - prophet

  • X-Arcade Giveaway Winner - I've been away the past week, but I hope everyone had a wonderful New Year's! The lucky winner of the X-Arcade control panel contest was ROMINATOR! Congratulations and enjoy it - interested people can read my X-Arcade review as well. - prophet

  •    Wednesday, January 2nd 2002 - Last updated @ 15:37 EST

  • MAME.DK - MAME.DK has disabled downloads for anonymous users, bandwith is only supplied to those who register (for the time being). They had to resort to this again because the bandwith usage has gone through the roof, since the new roms are about a GB (give or take a little) in size. - atila

  • ZFE 1.0 Released - StatMat mailed me the other day about the release of ZFE, the very excellent frontend for ZSNES. Now I know ZSNES has it's own frontend but this is something totally different. It has loads of options and settings and really is worth checking out. You can grab it from here. - RocLobsta

  • Boycott Advance - The Mac version of Boycott Advance is now in sync with the latest Windows release. Get it from my home page - and while you're there, check out my redesign! - richard

  • MAME32 .57 Released - MAME32 has been updated in line with the latest release. You can download from it's homepage here. - RocLobsta

  • BBC Micro Games - Stairway to Hell has been updated with almost 1500 *tested* BBC Micro Games, in disk image format (more than 10 times the amount previously online!!) Thanks to Dave for the news. - chris

  • Atari800 1.2.2 - Atari800 is an Atari 8-bit computer (400, 800, and XL and XE series) and Atari 5200 game system emulator for DOS, Windows, Amiga, Atari ST, Mac, and Linux/UNIX. It includes support for Atari cartridge ROMs, popular Atari disk images files, running Atari binaries directly from the host system, and accessing the host filesystem from within the emulated Atari. Changes: There are some code clean-ups. The configure script now asks no questions, and instead uses the traditional '--enable-FEATURE' and '--disable-FEATURE' flags. There are some bugfixes and Atari Falcon port updates. License: GPL. - chris

  • xmame/xmess-0.56.2 - xmame/xmess-0.56.2 is finally out! xmame-0.57.1 should follow soon, once Lawrence has recovered fully from New Year's Eve. Thanks to the many contributors without whom the changelog would have been much smaller. Changes since 0.56.1 include:
    • Added the MESS 0.56 core.
    • Added contrib/kxmame. This script launches xmame.x11 in builds of KDE which have problems with the window not opening. (Sylvain Trosset and Hoonis)
    • Updated dga2.txt to mention Radeon DGA2 fixes that are in the XFree86 cvs tree. (Shyouzou Sugitani)
    • Updated GLmame to v0.92, see src/unix/doc/changes.opengl. (Sven Goethel)
    • Added extra debugging output to the DGA 2.0 driver. (Shyouzou Sugitani)
    • Fixed a compile error that could occur in blit.h due to a C++-style comment. (Artane)
    • Added the ability for xmame to interpret file names as game names, e.g., 'xmame.x11 /path/to/mspacman.zip' should now work. (Peter Trauner)
    • Renamed several xmame-specific keyboard functions to prevent a clash with svgalib and to avoid future clashes. (Bugzilla #123)
    • Added rapid-fire support for joysticks: Use -rapidfire or -rapidf.
    • Added an SDL azerty keymap to doc/xmamerc.dist. (Luc Saillard)
    • The xfx target can now compile, though it still won't run. (Viet)
    • Upgraded to romalizer 0.7pre2; fixed a problem that caused '-listfull mokomo' to break romalizer. (Christopher Stone)
    • The svgafx target compiles again.
    • Added some notes to makefile.unix regarding known problems with gcc optimization flags on IA32 platforms.
    • Added src/unix/doc/AIX-install-notes. (Greg Peter)
    A patch against xmame-0.56.1 can be found here. - chris

  •    Tuesday, January 1st 2002 - Last updated @ 18:30 EST

  • New MAME v0.57 Fixfile Ready - Till from Sys2064 has a new MAME fixfile ready to save you some searching and download time ! It includes fixes for aafb, bjtwin, demonwld, exerion, garou, garouo, gunbird, kaiserkn, kof99, popflame, popnpop, vanvan, volfied and wjammers. - Opi

  • NEW MAME!!! - Yay! A new MAME has been released! Rejoice, Download, Enjoy! - chris

  • €€€ - As you may or may not know, 12 of the 15 EC countries have now adopted the Euro as their official currency, Holland being one of them. If you'd like to see what the new bills look like, you can click here. The ASCII code for the EURO symbol is ALT+0128 [/end EURO plug] ;) - atila

  • Best Wishes For The New Year! - We'd like to wish everyone all the best for 2002! - atila

  • SYSTEM16.COM Updated - Sixtoe has updated system16.com with news from the Sega, Namco, Atari and Konami front. - atila

  • M1 0.6 - Version 0.6 of this Model 1 and 2A sound emulator has been released. It can be downloaded from here. Changes from 0.5:

    * Added Japanese Daytona set, corrected badly dumped US set using it's ROMs
    * Added WingWar R360 version
    * Added minimal user interface to both Linux and Win32: ESC now exits cleanly (useful for those of you still running DOS-based Windows like 98 and ME) and + and - keys to navigate the tunes for each game.
    * Overall volume boosted substantially. Now you get more of the benefit out of your 16-bit soundcard ;-)
    * Added log-to-.WAV feature
    * Fixed sample addressing glitch that caused some sounds not to play properly (notably the start of VF command #1 has thunder and "whoosh" sounds which were missing in 0.5. This was first fixed in Modeler 0.9.3a).
    * Daytona US version set now uses the sample ROMs from the Japanese set (they're interchangable, and the ones in the original US set were bad). I realize it kinda sucks that you have to duplicate the samples in two zips now, but hey :)
    * Win32 version now uses a statically linked libz so no external DLL should be necessary.

    Thanks to R. Belmont for the news. - chris

  • Happy new year, by the way! - richard

  • MESS Update - Okay, I've just updated the official MESS site. Sorry about the delay, but I am in a different timezone. Uuugh... writing HTML at 8:00am is no fun. - richard

  • New MESS!!! - heheh yes it's for real this time ;-) The MESS Organization has released MESS 0.56 in time for the new year celebration! MESS is now being shipped with a GUI version as well (Win32)! Enjoy! :)

    oh and HAPPY NEW YEAR!! - chris

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